Porcelana 2-Year Anniversary ✨
Exactly two years ago, Porcelana was released on Steam — two incredible years full of growth, creativity, and unforgettable moments here at Pandita Studio.
Since then, a lot has happened! The development of Rockstar Idol is now in an advanced stage, and we hope to publish it by mid-year (or even earlier 👀). We also managed to create a small game in just nine days for the Monarca Game Jam!
With so much going on, time has flown by — and suddenly, we realized it’s already been two years of Porcelana (actually three, if we count the Kickstarter campaign!). To celebrate, I’d like to share a few thoughts about the studio’s future.
Looking Ahead 🌟
At some point, we plan to work on a revised version of Porcelana. Why?
Well, before Porcelana, I had never illustrated professionally (haha). Since then, I’ve practiced almost every day, and I truly feel that my art has improved a lot. I believe I can now make meaningful visual enhancements to the game.
That said, this hypothetical remake doesn’t have a date yet — there are other projects on the horizon first. After Rockstar Idol, we already have three new games scheduled to begin development this year.
I can’t share all the details yet, but here’s a little sneak peek:
- 🎴 One will be a classic visual novel.
- 🏰 Another will take place in a fantasy world with simulation and resource management mechanics.
- 💞 And the third will be a dating simulator.
Oh — and one of these games will feature the return of one of our most beloved characters. ✨
What’s Next 🚀
Once Rockstar Idol is released on Steam, I’ll finally be able to reveal more details about these upcoming projects — including a promotional poster!
For now, that’s all I wanted to share with you. To close this post, here’s a special illustration I made for this occasion:

P.S. Don’t forget — today at 1 PM CST, Porcelana will be featured on stream 👉 twitch.tv/fierytornado870
And if you’d like to relive the story, you can watch the Porcelana 1st ending gameplay here 👉 YouTube link
edo
CEO at Pandita Studio. Senior software and game developer (C++, Python, Java, web, Godot). Digital illustrator and university lecturer.